Poe Abyss Recipes
The Abyss League has added a new type of belts and jewels to the game, as well as two new bosses – Abyssal Liches. And although it is difficult to call it one of the most interesting leagues, nevertheless it remained in the core and it will be useful for new players to know what its features are.
As you might guess, players may encounter Abysses in the zones – they are marked on the minimap with a special green icon. To start an event, you just need to get close to it. A rift will appear in this place, which will randomly follow to the pit, which will appear as soon as he reaches it. At this time, abyss monsters will attack you from the rift, so be ready to fight them off.
There can be several such pits, and if you have killed a sufficient number of monsters that attacked you, then in the last pit there will be a reward – Abyssal Trove. This is a special loot chest that always contains abyssal jewels. In high-level zones, instead of Trove, you can wait for Abyssal Depths – a portal in the side area.
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These are narrow corridors in which enemies and valuable loot will be waiting for you, as well as a boss at the end. Most often it is the Stygian Spire, a totem that summons enemies from the abyss. And as a reward for killing him, you will receive a special belt – Stygian Vise. But you may be lucky, and then you will meet one of the Abyssal Liches, the fight with which will not be easy, but one of the league-specific uniques is guaranteed to fall from him.
This is a special class of jewels, which can be socketed in the jewel socket in the passive skill tree, or in a special Abyssal Sockets. These sockets are found on new belts as well as new uniques, which are described below.
A new type of belts that have a unique implicit modifier “Has 1 Abyssal Socket”. Only Abyss Jewels can be inserted into this socket, but a well-worn belt and jewel add up to some of the best rare belts in the game. There is also a unique Stygian Vise belt, Darkness Enthroned, which has 2 sockets and a 75% increased effect of socketed jewels.
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A few specific unique items were added, only 4 pieces (most of them have 2 options – with one or two Abyssal Sockets): Tombfist gloves, Lightpoacher helmet, Bubonic Trail boots and body armour Shroud of the Lightless. Even though they only drop with Abyssal Liches, only versions with two Abyssal Sockets are valued.
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Upon walking over an Abyss, a crack will form on the ground, and a small number of monsters will spawn out of it. The crack will expand as you follow it. The crack will eventually spawn a pit, which spawns many more monsters, including rare monsters. If the player takes too long to follow the crack into a pit or kill most of the enemies that spawn from the pit, it will close up. Otherwise, it will create another crack that leads to a different pit. An Abyss will normally create three or four pits, but since the cracks can't cross themselves or each other, the Abyss may end prematurely if it works itself into a corner.
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Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one Abyss jewel, possibly more.
In zone levels 70 and up, instead of an Abyssal Trove, it may open an entrance to the Abyssal Depths instead. One can identify if an Abyssal Depths will spawn early as it can only spawn from the first pit of a given Abyss.
Clearing the enemies out of the last pit will spawn an Abyssal Trove, which can be opened for loot. In addition to generic loot, an Abyssal Trove will always contain at least one Abyss jewel, possibly more.
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Location: Abysses start spawning in acts Act 6 and onwards and in maps. They have an 8% chance to spawn in each of these instances. Abysses are marked on the minimap with a green icon.
The Abyssal Trove is one of the two possible rewards for completing an abyss, the other being an entrance to the Abyssal Depths. The trove contains one or more abyssal jewels of magic or rare rarity, along with a sizable amount of varying and valuable items.
Upon walking over an Abyss, a crack will form on the ground, and a small number of monsters will spawn out of it. The crack will expand as you follow it. The crack will eventually spawn a pit, which spawns many more monsters, including rare monsters.
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Abyss jewels have the same functions as regular jewels, but with some differences. They offer different types of bonuses from regular jewels and most mods have tiers that depend on item level. They can be socketed in the jewel slot of the passive skill tree, but also in items with an abyss socket, such as a Stygian Vise and unique Abyss items.
Stygian Vise is a belt with an abyssal socket as an implicit, allowing it to equip abyss jewels. Stygian Vises can only be found in the Abyssal Depths, which are dropped from the area's boss.
Abyssal Depths is a side zone that can spawn in Abysses in zone levels 70 and up. It contain Abyss monsters. The boss in this area is either a Stygian Spire or an Abyssal Lich, the latter which drops unique items.
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Abysses start spawning in acts Act 6 and onwards and in maps. They have a 10% chance to spawn in each of these instances. Abysses are marked on the minimap with a green icon:
If the player takes too long to follow the crack into a pit or kill most of the enemies that spawn from the pit, it will close up. Otherwise, it will create another crack that leads to a different pit. An Abyss will normally create three or four pits, but since the cracks can’t cross themselves or each other, the Abyss may end prematurely if it works itself into a corner.
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